Cutting Noir Corners

When you have been in this game as long as I have you get a little slow. No way I can keep up with the young operatives without cutting some corners.

We were asked to keep an eye on Davey Gordon a pug without much of a chin. I looked over some surveillance footage and cutback on the groundwork with some tech.

I’ve got 880 shots on the light box, Killer’s Kiss, which lets me look for clues (here is how I made the lightbox), some just jumped out at me:

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Not so much noir but Kubrickian symmetry, remember Kubrick // One-Point Perspective on Vimeo.

I am keeping an eye on these characters:

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Shady!

The police seem to be on the case:

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And here are some great shots:

Coming out fighting:

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