Posted: July 19th, 2015 | Author: John | Filed under: animatedgif, audio, prisoner106 | Tags: prisoner106 | 3 Comments »
After all the commotion last night I was surprised to hear from the General this morning. She asked me to set up a new club. I was even more surprised to here the general taking over the morning announcements.
You should be able to hear the talk by clicking the image above, in case you can’t here is the transcript:
Good morning villagers, This is the General. Before we start today’s program of music there is some news and an announcement. The loud bang heard yesterday evening should not cause concern, and we strongly recommend you do not ask any questions about it. The Speed Learn program has been suspended and we are initiating a Group Learn project in it’s place. The Group learn project will start with the Village Web Club. Villagers are invited to join the club and learn together. This new style of learning requires no previous knowledge on the part of learners. There will be no teachers, no Guru and no method. Check out http://tinyurl.com/ds106club to find out more.
I’ve already got an account on the club, my home page is up.
The Village Web Club gives some basic information to get villagers started with the basics, as the general says we can all help each other get going. I hope the club will be popular as I suspect we can get some credits using it. Some people have also started a rumour that beneath the club there may be secret layers out of the Rover’s way. I am not going to discuss that here.
Posted: July 11th, 2015 | Author: John | Filed under: Assignment, audio | Tags: AudioAssignments, AudioAssignments1423, ffmpeg, prisoner106, video | 3 Comments »
As I had to get up early this morning I though I might make good use of my time. I popped into the Village shop and bought a screwdriver.
I wanted to have a closer look at the TV in my accommodation after last night’s blip.
I also need to get some more credits and decided on doing a wee bit of audio work. I am still trying to get an understanding of The Village by looking under the bonnet.
I had already taken a bit of audio from on of the surveillance tapes:
I ran it through the reverse filter in audacity:
Which was interesting and make some sort of sense if you are in a hypnagogia state. But it required further investigation. I found some instructions which lead to a new tool to add to my toolbox. PaulStretch is quite fascinating, and after spending quite some time testing the settings I fell back on the basic preset:
Feeding this into some video footage from the archives:
Tells us quite a lot about the state of Rover’s mind, or perhaps his master’s?
Movie clips extracted with MPEGStreamclip from video taken from dvd with HandBrake.
Movie clips concatenated with ffmpeg.
Slowed down with ffmpeg:
ffmpeg -i rovercon.mov -filter:v "setpts=4.0*PTS" rovercon.mp4
Which turned into mp4 too
Added the stretched audio:
ffmpeg -i rovercon.mp4 -i the-prisoner-backwards-strech.mp3 -map 0:0 -map 1:0 -shortest rovercon-audio.mp4
I am finding ffmpeg interesting as you can try different variations out quickly.
Rover normally seems to be a cold mechanical creature, this view suggests something deeper, organic perhaps, hints of ancient chants and secrets. Perhaps the Village is not as rational as we think.
Posted: July 11th, 2015 | Author: John | Filed under: Assignment, audio | Tags: AudioAssignments, AudioAssignments1745, prisoner106 | 1 Comment »
For week two of prisoner106, one of the job we were asked to do was to take over the morning announcement for the Village for a day. Amid the recent disruptions I hope I can calm things down a bit.
Here is mine:
Announcement trumpet ripped from video file with MPEGStreamclip
Raven croaking recorded by myself with AudioBoo, a portent of upcoming events in the village?
‘Music’ more in the next post.
All put together in audacity, this post tagged for ds106 Assignments: Good Morning Message for The Village, 2 credits I think I’ll buy a screwdriver.
Posted: July 10th, 2015 | Author: John | Filed under: animatedgif, Assignment, audio, prisoner106 | Tags: AudioAssignments, AudioAssignments1332, prisoner106 | 1 Comment »
As I’ve mentioned I’ve been mostly keeping to my lodgings in The Village, not going out, thinking and dreaming.
Sometimes when I am half awake, watch tv, strange things happen.
There might be a clue in this ds106 Assignments as to what is going on, and I guess that the RSS feed might need:
I’ll be hearing strange sounds…
Posted: January 19th, 2014 | Author: John | Filed under: animatedgif, audio, Thoughts | Tags: bullets | 1 Comment »
A the end (or endless end) of the headless ds106 course, Mariana published a wonderful reflection on her tumblr DS106 in 106 posts and 106 bullets published at 1:06.
Mariana and I have been musing on a collaborative project based on the list. As she commented on her own post:
* An exclusive Radio Show planned to unpack the ideas ‘Golden DS106 bullets’ with guests in the hot seat and in conversation with the hosts (surprise for #DS106Radio next year)
Being connected to DS106 the first thing to do is to make some art, Paul has already started 106 Bullets, and I started playing this weekend. I had commented on the post:
This is just brilliant. 106 prayer beads. You have brought depth to headless ds106. These bullets would be great as a initial reading for ds106 or as a series of meditations during a round.
So I am riffing on beads & bullets, mantras & koans. The image at the top came is a wee photoshop experiment, I spent some time googling on how to wrap an image round a cylinder, after a tour of some that used the 3D menu I settled on warping a layer following: Warp Tool Effect – Photoshop Tutorials – CSSCreme.com.
I am afraid I still find Fireworks easier to use so imported this image it Fireworks for the duplication. I am now managing to use photoshop for selection as the tools are a lot better than Fireworks. (I am of course barely scratching the surface of photoshop’s power).
Next I started thinking of bumpers, still on bullets and messed about with Garageband a wee bit:
Using Freesound.org – “Gunshot2.wav” by alukahn.
I was still wondering about the 3D tools in photoshop so started playing. I found I could make a bead from the DS106 Skull and Crossbones:
This was really easy, I make a 2×2 grid of the image grouped and then from the 3D menu choose New Shape from Layer -> Sphere I had one bead. I then duplicated it and rotated it with the tools from the 3D palette so I had half a dozen beads. This opened in Fireworks for some duplication.
I posted these images to the DS106 google plus group and got some interesting feedback: John Johnston – Google+ – pile of ds106 beads. Almost enjoying a little photoshop,…
Some of this was a distaste for bullets and skulls. I understand this, especially the bullets, I’ve giffed a few gunshots out of movies but it can feel a bit odd. (I do like thrillers and movies with guns though). I am happy to live somewhere where guns are mostly contained in fiction. With the Skull and crossbones I am a lot more relaxed, thinking of romantic piracy. Interesting to keep these thoughs need the surface and not get carried away. Hopefully the flowers, if not the skulls, will indicate that my bullets are peaceful and metaphorical puns.
Finally I though it might be nice to animate the beads:
This was the first pass. I am using my old friend SuperCard, a mac scripting application. I made 6 graphics, one for each of the different beads, these were duplicated until I had 106 beads on the ‘card’.
SuperCard makes it easy to manipulate object. I wrote a script to put each graphic on a random space on the card. Another change the size of the beads at random. Finally one to move each bead a small random amount and dump an image of the card to the disk. Looping through that a few times gave me a set of jpegs. There were taken into fireworks to be distributed to frames and exported as an animated gif.
As an example of how simple SuperCard is, here is the script to randomly move a graphic:
on randomMove n
get the loc of bg grc n
add random(60)-30 to item 1 of it
add random(60)-30 to item 2 of it
set the loc of bg grc n to it
I am thinking of changing this a bit, to roll the beads around and change their postion front to back, I might get some interesting gifs from this.